Interactive 3D structural design in virtual reality using preference-based topology optimization
Innovative load-bearing structures often emerge from a fine balance between creative forms and engineering principles. While preference-based topology optimization methods have advanced structural design by considering designers’ geometric preferences, they struggle with visualizing and editing complex 3D details crucial for diverse design options. To overcome this bottleneck, here we propose the improved bidirectional evolutionary structural optimization considering subjective preferences (ISP-BESO) method. This method introduces a similarity constraint that enables precise control over subjective preferences in optimized structures. Then, a design exploration strategy is proposed by integrating virtual reality (VR) with topology optimization for the interactive creation of desirable 3D structures. The strategy employs VR sculpting to offer immersive visualization and real-time feedback, guiding material redistribution during optimization. This workflow can iteratively produce innovative and efficient structures. Adjusting target similarity in ISP-BESO steers designs toward performance-driven or preference-driven outcomes. A museum design example demonstrates the practical potential of this strategy. • A novel preference-based topology optimization method is proposed. • The proposed method can control the influence of preferences on optimized structures. • A design exploration strategy is proposed by combining VR with topology optimization. • The strategy can iteratively perform sculpting and optimization to design structures. • A VR-based digital design tool integrating the proposed strategy is developed.
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